WHAT: Make a game about a character that traditionally would not be the “hero” of a video game: a love interest, a child, a companion, or a parent who stands in the background, gets kidnapped or rendered “in distress”, and waits to be returned to or saved or acknowledged. A character who typically doesn’t get the full, three-dimensional human treatment will finally have their perspective explored, their story told.
We are cool with both fanfiction games (games about characters from existing games), as well as original games that explore this theme.
HOW: No idea how to make a game? No problem.
The Pulse-Pounding Heart-Stopping Game Jam (a.k.a. a cool game jam that inspired us! <3 <3 <3) has a good round-up of resources. Special shout-out to this Twine tutorial and this one.
WHEN: The month of September 2013.
WHERE: The internet! Please tag your posts and tweets about your game and your progress with #towerjam so we can all find one another. When you finish a game, send us a link via the Submit button on our page.
If you have any questions, ASK. There are no sign-ups, we’ll probably still post your game even if you finish after September 2013, and we don’t mind if you work together or alone or with a cat or with a bat. Make any kind of game you like, then show it to us!
ONE MORE THING …
Many video games deal with depictions of of kidnapping, captivity, and distress-related narratives in an exploitative and voyeuristic fashion. The point of our game jam is to tell such stories from the opposite perspective. We understand that navigating these waters will be difficult. Some of your games may be light-hearted romps; some may be darker. In the latter case, we ask you to put trigger warning into your submissions where applicable (if your game includes descriptions of physical violence and/or sexual violence). We will play submitted games before posting them on our site to ensure that they are respectful.